Star Wars Battlefront replication (Unreal Engine 5)

This Star Wars scene was my first project as part of the Mastered Bootcamp. The idea was to create a scene from something that I love, which is Star Wars! This was created in order to gain experience planning a concept from start to finish and executing that plan.

Scene was composed with Unreal Engine

The Star Destroyer was modelled and UV mapped in Blender

X-Wing and Tie Fighter was modelled and textured within Maya

All planets, asteroids and Death Star was modelled within Unreal Engine.

Asteroid belt and planets are animated Blueprints.