This is an ongoing project tasked with the level design and artwork for an upcoming third person shooter, Frame Arenas. The initial idea was to take inspiration both on gameplay and aesthetically from the original Unreal Tournament and recent games like Warhammer Darktide, to create a level that's fun to play and keeps the player on their toes! All assets were modelled by me within 3DS Max and built modularly within Unreal Engine. VFX were created in Unreal Engine and Houdini.